package vue;

public class XY {
	public final static int NOMBRE_DE_DIRECTION = 8;

	private int x;
	private int y;

	public XY(int x, int y) {
		// -1 pour un objet retiré du terrain
		if (x >= -1 && y >= -1) {
			this.x = x;
			this.y = y;
		}
	}

	public XY(XY coordonnee) {
		this.x = coordonnee.x;
		this.y = coordonnee.y;
	}

	public int getX() {
		return x;
	}

	public void setX(int x) {
		if (x > 0)
			this.x = x;
	}

	public int getY() {
		return y;
	}

	public void setY(int y) {
		if (y > 0)
			this.y = y;
	}

	@Override
	public int hashCode() {
		final int prime = 31;
		int result = 1;
		result = prime * result + x;
		result = prime * result + y;
		return result;
	}

	@Override
	public boolean equals(Object obj) {
		if (this == obj)
			return true;
		if (obj == null)
			return false;
		if (getClass() != obj.getClass())
			return false;
		XY other = (XY) obj;
		if (x != other.x)
			return false;
		if (y != other.y)
			return false;
		return true;
	}

	public String toString() {
		return "(" + x + ", " + y + ")";
	}

}
